heh a formidable sequal.. nice :-)
hey, hey again! i see we have a formidable sequal you have subjected us with :-) hehe.. i like the clockwork addition! and how the 'second hand' ticks away, and how it rings.... a fun feature.. ya' i like the different weapons you presented in the level scenarios.. that nuke one was funny, dunno' why i jus' get amused easily i guess ha.. ya' the same is appealing, simple, stylish, and user friendly - hence why it's liked i guess... to answer your question. Ya' the graphics are smooth, the controls are responsive.. and the kinetic motion script work is kewl.. might i suggest a sound effect of the mose eating the cheese ? hehe... cool sequal, again - and nice work indeed