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103 Game Reviews

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addictively fun!

heh... nice inventive 'cheating' simulator you have happenin' here.. ya' i can see the thorough thoughtfulness put into the unique, yet exceptional gameplay & style... it's pretty addictive when you get the hang of things.. ya' dang that teachers field of vision gets on your nerves ha... nice detail you presented in the game, not making it simple but not too much.. maybe a bit of background music during gameplay is an idea... i know a classroom is supposed to be quiet but still, ya' but the main menu music is a start & adequate .. yes patience is such an advantage and a vital possession in the game, which i lack ha... so it took me a while to reach level 3.. nice job, nice work

heh a formidable sequal.. nice :-)

hey, hey again! i see we have a formidable sequal you have subjected us with :-) hehe.. i like the clockwork addition! and how the 'second hand' ticks away, and how it rings.... a fun feature.. ya' i like the different weapons you presented in the level scenarios.. that nuke one was funny, dunno' why i jus' get amused easily i guess ha.. ya' the same is appealing, simple, stylish, and user friendly - hence why it's liked i guess... to answer your question. Ya' the graphics are smooth, the controls are responsive.. and the kinetic motion script work is kewl.. might i suggest a sound effect of the mose eating the cheese ? hehe... cool sequal, again - and nice work indeed

SD-Syndicate responds:

OMG I Cant Believe I`d Forget About That! No Mouse Noises, What A Divvy I Am Hehe. Cheers For The Reminder I`ll Find One Now ;) - And To All The People That Left Reviews, Cheers :) It Only Drives Me To Make The Game Better :)

it has promise..

nice economical file size... ya' it needs sound; it's as a vital element as adequate graphics.. background music would be good, ya' the scenery was a bit repeatative... and animate it more! i mean, if you wanna add some realism... make him totally get annhiliated and smash into the tree, and fall off his skis... not bounce off! haha.. naww but the interactivity was alright i guess.. ya' and you might want to make the timer statistic work in the top left hand corner more attractive... plain times new roman isn't the most appealing font - good work anyways dude

decent

nice test short. you have happenin' here... the action script coding and sprite animation was aiight... ya' the sound effects of collecting the rings was critically timed - well done on that.. ya' as the other reviewer suggested, a time limit... and maybe levels of difficulty would be an enjoyable addition.. nice lookin' preloader too...heh and a background would make it more appealing to play.. ya' but nice job of what you did - can't wait until you make some adjustments..

addictive & simple.. great!

hehe/... you think that the blood is appropriate for age 5 ? i know back then, i woulda' been scared shitless! haha... but seriously, the gameplay of this game is so smooth & free-flowing, yet simple.... addictive and fun to play! nice purpose and intent there.. making a game for 5 year olds... yea Tom should make a page content for 5 year old suitable flash... and remove the hentai ad's for them haha now there's an idea... i liked your action script work with the kinetics and momentum you have happenin' here... good job, adds to the realism... also the graphics and animation was smooth.. a joy to play, very entertaining - great job :-)

SD-Syndicate responds:

Yeah Maybe The Blood Is Abit Much. And I Think You May Have Sumthing There, A Under Say 10`s Games Page, Might Catch On :D

hehe funny stress relief simulator

hehe awesome stress relief simulator haha! it's nice how you personified a mac computer and gave it the characteristics of a person.. loved the 'exclamation mark' work and the facial expressions that were expressed when the mac computer is feeling fear & of great concern... this really does give you stress relief.. hehe it's very laid back, and relaxes you my making you laugh.. love the variety of options, nice inventive additions... nice graphics! very smooth edges... and the animation is also smooth, and free-flowing.. the sounds were timed well and a nice addition.. great work overall, good job

awesome simulator!!

hehe.. first of all, awesome simulator you have happenin' here, it's good to see how you incorporated the visuals of the categoric fields you need to nourish him - to survive & stuff... i like how he refuses the food promptly at times when his energy bar for that category is near full... its quite a challenge indeed.. and as the days progress, it's quite a burden and you've gotta' be acutely aware of his well-being to keep him alive.. awesome game must say haha, nice action scripting.. :-) i like how you adjusted the categories accordingly too - adds a sense of realism... like every time he drank coffee.. ot decreased the 'pee' factor...and how showering took energy haha that was good stuff... any way great creation you have here, awesome job indeed

entertaining - good time-killer ;-)

hehe awesome fun! loved the feature where the eating pumpkin' kept bouncing up & down, and like. you had to control your movements precisely becaus' you could crush the little trick or treater kid... quite a challenge.. nice drawings! backgrounds looked exceptional and rather artistic. the violence was well animated, gameplay was smooth, fun & simple.. nice objective & purpose you presented, the sound effects were timed well & good quality.. a nice polished piece of flash work - nice work

Moon struck thunder over the swamp in autumn, rules and customs are disregarded. Contradictions say both yes and no and you must try to understand both sides.

Age 38, Male

Healthcare

unfortunately.

SYD, Australia.

Joined on 8/11/03

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